Over on an Xbox Wire post, we learn a little more. Game director Omar Shakir says it’s the team’s “most ambitious and spectacular game to date” and that they’re “taking everything that we’ve learned from 18 years of being at the forefront of creating beautiful, vast open game worlds filled with stunning vistas and incredible emergent gameplay moments.”
Shakir continues, adding, “to fully deliver on our vision for Contraband, we have an amazing team at Avalanche Studios that are pushing the boundaries with the next generation of our Apex Engine, the technology behind all our games, including the Just Cause series. We built the engine to unlock the creativity of our developers and we’re excited to take full advantage of the unique capabilities of Xbox Series X|S.”
What do you think of Contraband so far? Let us know in the comments!