Nintendo prototyped a Zelda in the ’90s that was a lot like Portal


Giles Goddard, from the late 80s to the early 2000s, was a key talent behind-the-scenes for Nintendo. When the Nintendo 64 technology came around, Goddard was tasked with developing various prototypes to show what the machine could do: the most well-known of which is undoubtedly Mario’s interactive face at the start of Super Mario 64. Turns out there was something even more eyebrow-raising in the works: a Zelda prototype that, well, was basically Portal before Portal.

Goddard now runs his own company in Kyoto, Chuhai Labs, and recently gave an interview to youtuber MinnMax (thanks, IGN), during which he discussed early prototypes for the N64’s 3D Zelda title.



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